label_important Game Content label_important Items label_important Plants label_important Shiverthorn
content_copy
double_arrow Category:
Plants
menu Stacksize:
250
auto_awesome Threshable:
yes
cached Thresh-Results:
1x Shiverthorn Seed
3x Shiverthorn Buds
timelapse Base Threshing Speed:
6.0 sec
landscape Harvestable:
no
construction Manually Craftable:
no
[Quantity: 0]
[Quantity: 0, Amount: 0]
[Quantity: 0, Amount: 0]
settings Ingredients:
4x Shiverthorn Seed
shopping_cart_checkout Production Quantity:
4
rotate_right Base Production Speed:
120.0 sec
precision_manufacturing Produced in:
Planter
label_important Databank
MOSSY'S MINING BLOG
/mineralogy/standard_reports/918425
MOSSY's Mining Blog

Shiver me timbers! I was way out in the far reaches of VICTOR looking into reports of a new alien mineral - doesn't have a name yet, doesn't really matter - when I came across a NEW PLANT that I have GOT to tell you about.

So why the pirate intro? Well, you take one look at this thing and you can tell that it's sharp - - it's covered in thorns, handle with care, you know the drill. BUT THEN YOU TOUCH IT.

They'll probably update the suits ASAP and you'll never experience this, but the temperature control had to HIT THE BRAKES HARD. Apparently, even making contact with this thing makes your temperature PLUNGE. We're talking, like, kelvin-level action here. Not celsius, not fahrenheit: KELVIN. Like YOUR MOLECULES ALMOST STOP MOVING. We had enough of that on the way here.

Collection of sample from new mineral was unsuccessful - hardness exceeded tool limits. Request for heavier bit submitted.
category:
flora
biome:
river
harvestable:
yes
Shiverthorn was a common plant found in multiple areas of Calyx. Initially dismissed as unsuitable for industrial use due to the exceptional amount of energy required to process it within a Thresher, expeditionary scientists soon relented when it was revealed as one of the few options available for the mass production of Coolant.

Statistics:
plantable:
yes
threshable:
yes
protected:
no