label_important | Game Content | label_important | Gameguide |
1.1 content_copy |
At the start of the game, you are on Strata 1 and facing Production Terminal Lima. I recommend to follow the steps in game as this section is fairly self explanatory. As a quick reminder, ![]() 3x ![]() 20x ![]() ![]() 15x ![]() 96x ![]() These are essential to craft ![]() 3x ![]() 4x ![]() ![]() 1x ![]() . |
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1.2 content_copy |
All machines in Techtonica have ports which the ![]() 1x ![]() s must be connected to so that you can transfer items. Once you have finished the tutorial, go ahead and craft the required ![]() 4x ![]() 8x ![]() |
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1.3 content_copy |
To find the optimal ratio for drills to smelters, you can use the "lowest common multiple" (LCM) method. As an example, if mining drills produce ore at 15/min and smelters can process 20/min. The LCM is 60 which means a ratio of 4 drills : 3 smelters would be optimal. |
2.1 content_copy
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This is where the real game begins, although the early levels still somewhat act as tutorials. To start with, take a look around this floor you will see two new machines you can scan - ![]() 2x ![]() 2x ![]() ![]() 4x ![]() 8x ![]() Not only will ![]() 2x ![]() 2x ![]() This means the same recipe to produce 8 ![]() 2x ![]() 2x ![]() s will produce 16 with the ![]() 2x ![]() 2x ![]() This goes without saying but you should ensure that all your crafting from here onwards is done with the ![]() 2x ![]() 2x ![]() Unfortunately, you need electricity to run ![]() 2x ![]() 2x ![]() ![]() 4x ![]() 8x ![]() You can manually activate the ![]() 4x ![]() 8x ![]() At the Terminal itself, you will see a ![]() 80x ![]() 80x ![]() 60x ![]() 4x ![]() 200x ![]() 6x ![]() 20x ![]() 80x ![]() |
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2.2 content_copy |
You now have the required tools to set up your first real factory. There are three main objectives at this point and they can be done in any order. |
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2.3 content_copy |
Goal 1: Your first goal is to set up a production "mall" for ![]() 1x ![]() s, ![]() 3x ![]() 4x ![]() I would recommend doing this task first as it means you will have enough items for the next two tasks. Please note that for ![]() 1x ![]() s, you will have four main types for most of the early game so bear this in mind with your layout. |
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2.4 content_copy |
Goal 2: The next task is to automate production of ![]() 4x ![]() 8x ![]() This is an essential objective as you will need to keep moving up the elevator in order to unlock new technology. In fact, there is a very important upgrade immediately on the next floor that you should be aiming for. You may have noticed by now your drills and smelters are running low on fuel. Strata 3 will solve those issues. I would always try to prioritise elevator progress over production terminals as the elevator goals take a lot longer. |
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2.5 content_copy |
Goal 3: Finally, you will need to automate production of![]() 4x ![]() 6x ![]() Initially, you will need to place them manually to unlock research but later on we can automate this. Every time you complete the technology for a Terminal Victor tier, start working on the goal to upgrade (unless there is a really good research on the next tiers). |
3.1 content_copy |
On Strata 3, you will unlock ![]() 2x ![]() 8x ![]() 8x ![]() ![]() 5x ![]() 5x ![]() 5x ![]() This two machines will allow you to automate fuel production which will allow you to breathe for a little while. During your exploration, you may have noticed yellow and blue plants growing which give ![]() 4x ![]() and ![]() 4x ![]() . These are plants you can actually farm in the game but first you need thresh them to produce the seeds. By this point you may have already unlocked shiverthorn processing but I would focus on kindlevine to start with. You will also unlock ![]() 2x ![]() 8x ![]() ![]() 2x ![]() 16x ![]() |
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3.2 content_copy |
![]() 5x ![]() 5x ![]() 5x ![]() ![]() 4x ![]() plants per minute. Each ![]() 2x ![]() 8x ![]() 8x ![]() ![]() This works out as about 1 crop per minute on average and so you need a ratio of 10 ![]() 2x ![]() 8x ![]() 8x ![]() ![]() 5x ![]() 5x ![]() 5x ![]() I would strongly recommend building a belt balancer to ensure the seeds produced by the ![]() 5x ![]() 5x ![]() 5x ![]() The ![]() 5x ![]() 5x ![]() 5x ![]() ![]() Since this machine produces two outputs this is where you need to use the ![]() 2x ![]() 8x ![]() |
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3.3 content_copy |
Speaking of filter inserters, eagle eyed readers may have spotted some just outside the elevator on Strata 2. This is the game's way of showing you the best way to use the elevator. You can feed items into the elevator with any inserter and send them to another floor but to take items out, you should use filter inserters to control the output. Please note that for any given floor, the elevator will only hold a stack of each item so each floor technically has a storage limit. To have a larger output buffer, you should use storage containers which can be placed directly next to each other. |
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3.4 content_copy |
By this point, we should now have drills set up with an automated fuel supply. If you want to, I would highly recommend a dedicated floor (probably Lima) to produce drill bits. Each drill bit always requires the previous tier, plus two extra items so it is actually very easy to set up a production line that can be upgraded for the next tier. Eventually, you will have to upgrade your production anyway as you won't be able to use Mk 1 drill bits forever. Go ahead and unlock Strata 4 with the newly unlocked ![]() 1x ![]() 2x ![]() 2x ![]() |
4.1 content_copy |
On this floor, you will unlock ![]() 2x ![]() 8x ![]() 32x ![]() These can be used to automate power production so you don't need to press a ![]() 4x ![]() 8x ![]() You will need the ![]() 4x ![]() 8x ![]() ![]() 4x ![]() 8x ![]() ![]() 2x ![]() 8x ![]() 32x ![]() If you haven't done so far, you should automate ![]() 4x ![]() 8x ![]() ![]() 2x ![]() 8x ![]() 32x ![]() From here onwards, make sure to increase water power production continuously. |
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4.2 content_copy |
By now you may have upgraded Production Terminal Victor. I would recommend unlocking and placing your first ![]() 10x ![]() 20x ![]() 50x ![]() Most of the construction technology is focused on base building and is optional, though it is very fun to use those items. |
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4.3 content_copy |
I would also recommend the ![]() 1x ![]() 2x ![]() 4x ![]() To be able to reach these locations, I would recommend using the monorail for logistics. One way to do this is to supply your fuel at a ![]() 4x ![]() 16x ![]() near the elevator and send it to the ore vein. At the vein, use the fuel for ![]() 3x ![]() 20x ![]() ![]() 15x ![]() 96x ![]() You cannot have a rail route with multiple stops so you will need to create ![]() 4x ![]() 16x ![]() s for each vein. To be able to connect power, I would recommend using the ![]() 4x ![]() 4x ![]() ![]() 2x ![]() 2x ![]() 2x ![]() Strata 3 and 4 are places you might want to set up rails but have a look around the other floors too. |
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4.4 content_copy |
At this point you might have already unlocked the atlantum processing tier. Unfortunately, to mine atlantum (green ore) we either ![]() 4x ![]() 8x ![]() 10x ![]() ![]() 4x ![]() 4x ![]() 10x ![]() Go ahead and unlock X-Ray at Strata 5 and then you'll be ready for the next phase of the game. |
6.1 content_copy |
Terminal XRay will also unlock ![]() 50x ![]() s. These are required for Mk II machines and these are very powerful upgrades too (note you need to progress to Strata 8 to unlock most of these). ![]() 2x ![]() 2x ![]() 2x ![]() ![]() 2x ![]() 2x ![]() ![]() 2x ![]() 2x ![]() |
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6.2 content_copy |
These machines will come with a huge power spike for your grid but luckily the ![]() 2x ![]() 4x ![]() 8x ![]() ![]() 4x ![]() 8x ![]() This means you can just replace each ![]() 4x ![]() 8x ![]() The ![]() 4x ![]() 8x ![]() ![]() ![]() 2x ![]() 2x ![]() 4x ![]() |
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6.3 content_copy |
Most of the MKII-Machines are unlocked in Strata 8 - The Research Facility. Therefore don't stop creating Excavator-Bits and unlocking new Stratas. If you're getting stuck entering the Research-Facility ![]() 1x ![]() Paladin will unlock and ping the door after collecting his cube. you should follow the Main-Story to unlock Paladin inside the Excalibur, he will open the Research-Door for you. Also keep in mind to have a look for the ![]() 1x ![]() 2x ![]() 12x ![]() |
7.1 content_copy |
After solving the power spike, you should return to focusing on the elevator (which you will have been doing anyway to unlock some of the Mk II components). Ensure you upgrade your drill bit production as soon as possible to the latest tiers as the requirements will start forcing you to only use those higher tiers. |
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7.2 content_copy |
Eventually you will reach Strata 11 and oops - you can't dig any further up. Follow the quest-line and make sure you unlock/automate ![]() 1x ![]() 4x ![]() 20x ![]() You should also now complete the TAP wire quest-line if you haven't done so already. |
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7.3 content_copy |
Once you complete the Victor- and Tap-Wire-objectives and use the ![]() 1x ![]() 4x ![]() 20x ![]() |
11.1 content_copy |
To reach Strata 16 you need the final tier of ![]() 1x ![]() 20x ![]() 32x ![]() but hey - you've done it so far, that shouldn't be a problem. Just relax and let your factory do the rest. |
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11.2 content_copy |
These are the key loops you will need to progress through all Sierra Stratas and into the endgame. Eventually, you will unlock core clustering. Every unused ![]() 10x ![]() 10x ![]() 12x ![]() ![]() 10x ![]() 20x ![]() 50x ![]() The rest I will leave to you to figure out and enjoy uncovering the final in game story! |