label_important Game Content label_important Gameguide
Tutorial - Terminal Lima [Strata 1]
1.1 content_copy At the start of the game, you are on Strata 1 and facing Production Terminal Lima.
I recommend to follow the steps in game as this section is fairly self explanatory.
As a quick reminder, Mining DrillIngredients:
3x Iron Frame
20x Iron Components
are used to extract resources from veins and these can be smelted, using the SmelterIngredients:
15x Copper Components
96x Limestone
, into ingots.
These are essential to craft Conveyor BeltIngredients:
3x Copper Wire
4x Iron Ingot
and InserterIngredients:
1x Mechanical Components

.

Click Image to enlarge
1.2 content_copy All machines in Techtonica have ports which the InserterIngredients:
1x Mechanical Components

s must be connected to so that you can transfer items.
Once you have finished the tutorial, go ahead and craft the required Excavator Bit IIngredients:
4x Iron Ingot
8x Copper Ingot
and insert them into the purple port on the Elevator to unlock Strata 2 - Terminal Victor.
1.3 content_copy To find the optimal ratio for drills to smelters, you can use the "lowest common multiple" (LCM) method.
As an example, if mining drills produce ore at 15/min and smelters can process 20/min.
The LCM is 60 which means a ratio of 4 drills : 3 smelters would be optimal.
First Factory - Terminal Victor [Strata 2]
2.1 content_copy
This is where the real game begins, although the early levels still somewhat act as tutorials.
To start with, take a look around this floor you will see two new machines you can scan - AssemblerIngredients:
2x Iron Frame
2x Inserter
and Crank GeneratorIngredients:
4x Electrical Components
8x Copper Components
s .
Not only will AssemblerIngredients:
2x Iron Frame
2x Inserter
s automatically craft items for you, they all produce double the amount for the same amount of input-resouces.
This means the same recipe to produce 8 Mechanical ComponentsIngredients:
2x Copper Ingot
2x Iron Ingot
s will produce 16 with the AssemblerIngredients:
2x Iron Frame
2x Inserter
!
This goes without saying but you should ensure that all your crafting from here onwards is done with the AssemblerIngredients:
2x Iron Frame
2x Inserter
.
Unfortunately, you need electricity to run AssemblerIngredients:
2x Iron Frame
2x Inserter
s but you can solve this with the Crank GeneratorIngredients:
4x Electrical Components
8x Copper Components
s.
You can manually activate the Crank GeneratorIngredients:
4x Electrical Components
8x Copper Components
to produce power for 10 minutes and this can later be upgraded to 60 minutes.
At the Terminal itself, you will see a S02-02Content:
80x Calycite Pillar (1x5)
80x Calycite Platform (3x3)
60x Calycite Platform (5x5)
4x Container
200x Conveyor Belt
6x Mining Drill
20x Research Core 380NM (Purple)
80x Stairs
with "base building" components which can be used to transfer power.

Click Image to enlarge
2.2 content_copy You now have the required tools to set up your first real factory.
There are three main objectives at this point and they can be done in any order.
2.3 content_copy Goal 1: Your first goal is to set up a production "mall" for InserterIngredients:
1x Mechanical Components

s, Conveyor BeltIngredients:
3x Copper Wire
4x Iron Ingot
s, and other machines.
I would recommend doing this task first as it means you will have enough items for the next two tasks.
Please note that for InserterIngredients:
1x Mechanical Components

s, you will have four main types for most of the early game so bear this in mind with your layout.
2.4 content_copy Goal 2: The next task is to automate production of Excavator Bit IIngredients:
4x Iron Ingot
8x Copper Ingot
.
This is an essential objective as you will need to keep moving up the elevator in order to unlock new technology.
In fact, there is a very important upgrade immediately on the next floor that you should be aiming for.
You may have noticed by now your drills and smelters are running low on fuel.
Strata 3 will solve those issues.
I would always try to prioritise elevator progress over production terminals as the elevator goals take a lot longer.
2.5 content_copy Goal 3: Finally, you will need to automate production of Research Core 380NM (Purple)Ingredients:
4x Copper Wire
6x Mechanical Components
.
Initially, you will need to place them manually to unlock research but later on we can automate this.
Every time you complete the technology for a Terminal Victor tier, start working on the goal to upgrade (unless there is a really good research on the next tiers).
Exploring the Warehouse [Strata 3]
3.1 content_copy On Strata 3, you will unlock PlanterIngredients:
2x Iron Components
8x Dirt
8x Electrical Components
s and ThresherIngredients:
5x Copper Frame
5x Iron Components
5x Mechanical Components
s.
This two machines will allow you to automate fuel production which will allow you to breathe for a little while.
During your exploration, you may have noticed yellow and blue plants growing which give KindlevineIngredients:
4x Kindlevine Seed
and ShiverthornIngredients:
4x Shiverthorn Seed
.
These are plants you can actually farm in the game but first you need thresh them to produce the seeds.
By this point you may have already unlocked shiverthorn processing but I would focus on kindlevine to start with.
You will also unlock Filter InserterIngredients:
2x Inserter
8x Electrical Components
s (which only transport one selected item) and Fast InserterIngredients:
2x Inserter
16x Kindlevine Extract
.

Click Image to enlarge
3.2 content_copy ThresherIngredients:
5x Copper Frame
5x Iron Components
5x Mechanical Components
s can process 10 KindlevineIngredients:
4x Kindlevine Seed
plants per minute.
Each PlanterIngredients:
2x Iron Components
8x Dirt
8x Electrical Components
can grow up to 4 Kindlevine SeedNo Ingredientss with a lifecycle of 240 seconds each.
This works out as about 1 crop per minute on average and so you need a ratio of 10 PlanterIngredients:
2x Iron Components
8x Dirt
8x Electrical Components
s for every 1 ThresherIngredients:
5x Copper Frame
5x Iron Components
5x Mechanical Components
.
I would strongly recommend building a belt balancer to ensure the seeds produced by the ThresherIngredients:
5x Copper Frame
5x Iron Components
5x Mechanical Components
are split equally.
The ThresherIngredients:
5x Copper Frame
5x Iron Components
5x Mechanical Components
also produces Kindlevine StemsNo Ingredients which are very useful for fuel at this point.
Since this machine produces two outputs this is where you need to use the Filter InserterIngredients:
2x Inserter
8x Electrical Components
s.
3.3 content_copy Speaking of filter inserters, eagle eyed readers may have spotted some just outside the elevator on Strata 2.
This is the game's way of showing you the best way to use the elevator.
You can feed items into the elevator with any inserter and send them to another floor but to take items out, you should use filter inserters to control the output.
Please note that for any given floor, the elevator will only hold a stack of each item so each floor technically has a storage limit.
To have a larger output buffer, you should use storage containers which can be placed directly next to each other.
3.4 content_copy By this point, we should now have drills set up with an automated fuel supply.
If you want to, I would highly recommend a dedicated floor (probably Lima) to produce drill bits.
Each drill bit always requires the previous tier, plus two extra items so it is actually very easy to set up a production line that can be upgraded for the next tier.
Eventually, you will have to upgrade your production anyway as you won't be able to use Mk 1 drill bits forever.
Go ahead and unlock Strata 4 with the newly unlocked Excavator Bit IIIngredients:
1x Excavator Bit I
2x Plantmatter Frame
2x Mining Drill
s.
Unlimited Power in Hydro-Station [Strata 4]
4.1 content_copy On this floor, you will unlock Water WheelIngredients:
2x Shiverthorn Extract
8x Iron Frame
32x Mechanical Components
s.
These can be used to automate power production so you don't need to press a Crank GeneratorIngredients:
4x Electrical Components
8x Copper Components
again!
You will need the Crank GeneratorIngredients:
4x Electrical Components
8x Copper Components
technology to make this work and you can connect up to 10 Crank GeneratorIngredients:
4x Electrical Components
8x Copper Components
s to 1 Water WheelIngredients:
2x Shiverthorn Extract
8x Iron Frame
32x Mechanical Components
before the efficiency starts to drop.
If you haven't done so far, you should automate Crank GeneratorIngredients:
4x Electrical Components
8x Copper Components
production along with Water WheelIngredients:
2x Shiverthorn Extract
8x Iron Frame
32x Mechanical Components
s.
From here onwards, make sure to increase water power production continuously.

Click Image to enlarge
4.2 content_copy By now you may have upgraded Production Terminal Victor.
I would recommend unlocking and placing your first Core ComposerIngredients:
10x Mechanical Components
20x Iron Frame
50x Electrical Components
to start automating core placement.
Most of the construction technology is focused on base building and is optional, though it is very fun to use those items.
4.3 content_copy I would also recommend the OmniseekerIngredients:
1x Iron Components
2x Scanner
4x Processor Unit
- this tool can locate ore veins that a far away and improve your production rates.
To be able to reach these locations, I would recommend using the monorail for logistics.
One way to do this is to supply your fuel at a Monorail DepotIngredients:
4x Iron Frame
16x Kindlevine Extract

near the elevator and send it to the ore vein.
At the vein, use the fuel for Mining DrillIngredients:
3x Iron Frame
20x Iron Components
s and SmelterIngredients:
15x Copper Components
96x Limestone
s and return the ingots.
You cannot have a rail route with multiple stops so you will need to create Monorail DepotIngredients:
4x Iron Frame
16x Kindlevine Extract

s for each vein.
To be able to connect power, I would recommend using the High Voltage CableIngredients:
4x Copper Wire
4x Plantmatter Frame
together with Voltage StepperIngredients:
2x Iron Frame
2x Processor Unit
2x Accumulator
s as it would be very expensive to connect power with base building pieces.
Strata 3 and 4 are places you might want to set up rails but have a look around the other floors too.
4.4 content_copy At this point you might have already unlocked the atlantum processing tier.
Unfortunately, to mine atlantum (green ore) we either Mining Drill MKIIIngredients:
4x Mining Drill
8x Cooling System
10x Processor Unit
s which we don't get until much later, or Blast DrillIngredients:
4x Reinforced Iron Frame
4x Mining Drill
10x Processor Unit
s which are at Production Terminal X-Ray.
Go ahead and unlock X-Ray at Strata 5 and then you'll be ready for the next phase of the game.
Blast things up - Terminal XRay [Strata 6]
5.1 content_copy Strata 6 unlocks Porduction Terminal XRay and this is where you will unlock some very powerful loops.
I would recommend prioritising upgrading XRay all the way to its maximum tier at this point.
You will unlock metal ore threshing.
This will boost your ingot productivity by a factor of 4x because you can smelt 1 Iron Ore PowderIngredients:
14x Iron Chunk
40x Limestone
for 1 Iron IngotIngredients:
2x Iron Ore









for example.
However, you can do even better with the new Blast DrillIngredients:
4x Reinforced Iron Frame
4x Mining Drill
10x Processor Unit
/ Blast SmelterIngredients:
2x Steel Frame
2x Smelter
20x Ceramic Tiles
loops.

Click Image to enlarge
5.2 content_copy Blast DrillIngredients:
4x Reinforced Iron Frame
4x Mining Drill
10x Processor Unit
and Blast SmelterIngredients:
2x Steel Frame
2x Smelter
20x Ceramic Tiles
require Mining ChargeIngredients:
2x Kindlevine Extract
2x Plantmatter Fiber
2x Shiverthorn Extract


s to use but unlike regular drills, overfeeding them will result in wasting Mining ChargeIngredients:
2x Kindlevine Extract
2x Plantmatter Fiber
2x Shiverthorn Extract


s.
I would highly recommend looking into designs for blast drill loaders - later upgrades will produce more chunks for more charges.
Another recipes you can use to improve the efficiency further are the Refined Iron ChunkIngredients:
2x Shiverthorn Extract
10x Iron Chunk

and Refined Copper ChunkIngredients:
2x Shiverthorn Extract
10x Copper Chunk

.
Combine your regular chunks with Shiverthorn ExtractIngredients:
30x Shiverthorn
and you can get more slabs than you would have done otherwise.
This makes Blast DrillIngredients:
4x Reinforced Iron Frame
4x Mining Drill
10x Processor Unit
s the most effective tool to use on ore veins - they produce the most resources with the smallest depletion rate.
5.3 content_copy The Blast DrillIngredients:
4x Reinforced Iron Frame
4x Mining Drill
10x Processor Unit
s will finally allow you to start mining atlantum.
Initially, you will need to thresh the chunks into Atlantum PowderIngredients:
1x Atlantum-Infused Limestone
and combine it with Kindlevine ExtractNo Ingredients and Shiverthorn ExtractIngredients:
30x Shiverthorn
to produce Atlantum MixtureIngredients:
2x Atlantum Powder
2x Kindlevine Extract
2x Shiverthorn Extract

.
Later on, you can directly process them in the Blast SmelterIngredients:
2x Steel Frame
2x Smelter
20x Ceramic Tiles
s.
This can be used to produce Atlantum IngotIngredients:
5x Atlantum Mixture



s which are required for Excavator Bit IVIngredients:
1x Excavator Bit III
2x Accumulator
12x Atlantum Ingot
.
Mark-2 and Power-Issues - Finishing Terminal XRay [Strata 8]
6.1 content_copy Terminal XRay will also unlock Relay CircuitIngredients:
50x Advanced Circuit







s.
These are required for Mk II machines and these are very powerful upgrades too (note you need to progress to Strata 8 to unlock most of these).
Assembler MKIIIngredients:
2x Electric Motor
2x Relay Circuit
2x Assembler
s have double the productivity of AssemblerIngredients:
2x Iron Frame
2x Inserter
s meaning overall you produce four times as many items as you would by hand so you will want to switch as many AssemblerIngredients:
2x Iron Frame
2x Inserter
s over as possible.

Click Image to enlarge
6.2 content_copy These machines will come with a huge power spike for your grid but luckily the Crank Generator MKIIIngredients:
2x Relay Circuit
4x Electric Motor
8x Crank Generator
uses the exact same amount of torque as the Crank GeneratorIngredients:
4x Electrical Components
8x Copper Components
.
This means you can just replace each Crank GeneratorIngredients:
4x Electrical Components
8x Copper Components
and your power network will grow enough to support your new high powered machinery.
The Stack InserterIngredients:
4x Electric Motor
8x Fast Inserter
s will be a very big upgrade allowing you to keep up with the increased production.
Stack Filter InserterNo Ingredientss are very useful if you have a high throughput in your elevator or for Thresher MKIIIngredients:
2x Electric Motor
2x Relay Circuit
4x Thresher
which you unlock at Strata 11.
6.3 content_copy Most of the MKII-Machines are unlocked in Strata 8 - The Research Facility.
Therefore don't stop creating Excavator-Bits and unlocking new Stratas.
If you're getting stuck entering the Research-Facility Door RD-3215Requirement:
1x Precondition:
Paladin will unlock and ping the door after collecting his cube.
you should follow the Main-Story to unlock Paladin inside the Excalibur, he will open the Research-Door for you. Also keep in mind to have a look for the Excavator Bit IVIngredients:
1x Excavator Bit III
2x Accumulator
12x Atlantum Ingot
which is also present inside the Excalibur.
The Elevator & Main-Story - Finishing Terminal Victor [Strata 11]
7.1 content_copy After solving the power spike, you should return to focusing on the elevator (which you will have been doing anyway to unlock some of the Mk II components).
Ensure you upgrade your drill bit production as soon as possible to the latest tiers as the requirements will start forcing you to only use those higher tiers.

Click Image to enlarge
7.2 content_copy Eventually you will reach Strata 11 and oops - you can't dig any further up.
Follow the quest-line and make sure you unlock/automate Excavator Bit VIngredients:
1x Excavator Bit IV
4x Thresher MKII
20x Steel Frame
as soon as you unlock them.
You should also now complete the TAP wire quest-line if you haven't done so already.
7.3 content_copy Once you complete the Victor- and Tap-Wire-objectives and use the Excavator Bit VIngredients:
1x Excavator Bit IV
4x Thresher MKII
20x Steel Frame
s to dig up, you will be in the new biome - Production Terminal Sierra!
A whole new World - Terminal Sierra [Strata 12]
This is where the game begins to truly get serious.
If you want to figure out the challenges for yourself (and I do recommend you try this) then this is the spoiler warning before I reveal the solutions.






Final warning!






Seriously - A whole new World - Terminal Sierra [Strata 12]
8.1 content_copy Ok the core mechanic of Sierra is that the Stratas are flooded with Sesamite SandIngredients:
3x Sand
3x Sesamite Powder

and this is continuously refilling.
The two available main resources - Scrap OreIngredients:
1x Condensed Scrap Ore
and Carbon PowderIngredients:
1x Plantmatter Brick
- are buried deep under the Sesamite SandIngredients:
3x Sand
3x Sesamite Powder

.
Your first priority is to excavate the Sesamite SandIngredients:
3x Sand
3x Sesamite Powder

as you won't even get to use the Production Terminal initially.
To do this, scan and place down Sand PumpIngredients:
2x Actuator
8x Gearbox
16x Water Wheel
s.
If you try and use BiobrickIngredients:
30x Plantmatter
60x Limestone

s with the maximum energy density available this won't cut it.
Sand PumpIngredients:
2x Actuator
8x Gearbox
16x Water Wheel
s burn through BiobrickIngredients:
30x Plantmatter
60x Limestone

s like Mining DrillIngredients:
3x Iron Frame
20x Iron Components
s do with PlantmatterIngredients:
12x Plantmatter Fiber
fuel.
The solution is to use Biobrick Diesel (Unrefined)Ingredients:
4x Shiverthorn Coolant
10x Biobrick


which will initially require Shiverthorn CoolantIngredients:
1x Iron Components
2x Shiverthorn Extract
6x Limestone


and BiobrickIngredients:
30x Plantmatter
60x Limestone

s.
Even this fuel doesn't last very long so you will need to have several Assembler MKIIIngredients:
2x Electric Motor
2x Relay Circuit
2x Assembler
s to keep your pumps running.
Don't allow the Sesamite SandIngredients:
3x Sand
3x Sesamite Powder

to refill at any costs because all machines buried underneath will stop working.

Click Image to enlarge
8.2 content_copy You may also notice your power grid is at 0 in Sierra.
This isn't a bug - the power grid is actually disconnected from the lower Stratas.
There are also no water sources anywhere in Sierra, so Water WheelIngredients:
2x Shiverthorn Extract
8x Iron Frame
32x Mechanical Components
s are useless here.
Your only choice to start with is the manual crank gen method that you did several hours ago in the beginning (unsing Crank Generator MKIIIngredients:
2x Relay Circuit
4x Electric Motor
8x Crank Generator
) or simple using lots of InserterIngredients:
1x Mechanical Components

s which won't need any power.
8.3 content_copy You will need to move the produced Sesamite SandIngredients:
3x Sand
3x Sesamite Powder

down to lower Stratas otherwise your Sand PumpIngredients:
2x Actuator
8x Gearbox
16x Water Wheel
s will stop working.
There you can convert it into Sesamite GelIngredients:
1x Shiverthorn Extract Gel
50x Sesamite Sand
and smelt that into Sesamite PowderIngredients:
12x Sesamite Powder
36x Kindlevine Extract



as a resource sink.
The sand filtration recipe is a CrusherIngredients:
3x Actuator
4x Thresher MKII
12x Sensor Block
exclusive so you won't get to use this method yet.
The best use for your Sesamite PowderIngredients:
12x Sesamite Powder
36x Kindlevine Extract



currently is the Sesamite CoolantIngredients:
5x Sesamite Powder
25x Shiverthorn Coolant
.
You can use this to produce Biobrick Diesel (Unrefined)Ingredients:
4x Shiverthorn Coolant
10x Biobrick


at a much faster rate which will allow you to expand your Sand PumpIngredients:
2x Actuator
8x Gearbox
16x Water Wheel
network.
By the Way: You may need to start moving Sand PumpIngredients:
2x Actuator
8x Gearbox
16x Water Wheel
s around when they run out of Sesamite SandIngredients:
3x Sand
3x Sesamite Powder

underneath to cintunie lowering the sand-level.
8.4 content_copy Carbon FrameIngredients:
4x Steel Frame
6x Carbon Powder Brick
8x Copper Frame

s are a major requirement for a lot of items post Sierra and I would recommend dedicating an entire strata for them.
They are used a lot for Sensor BlockIngredients:
8x Relay Circuit
18x Carbon Frame
45x Glass
s and ActuatorIngredients:
10x Electric Motor
24x Iron Mechanism
72x Carbon Frame
s which also get heavy usage.
The Carbon Powder BrickIngredients:
500x Carbon Powder
may seem daunting initially but you can produce a lot of these by blast drilling the carbon patches within Sierra.
You can also now use Sesamite GelIngredients:
1x Shiverthorn Extract Gel
50x Sesamite Sand
and Carbon Powder BrickIngredients:
500x Carbon Powder
s to mass produce Mining ChargeIngredients:
2x Kindlevine Extract
2x Plantmatter Fiber
2x Shiverthorn Extract


s.
Depending on your Sand PumpIngredients:
2x Actuator
8x Gearbox
16x Water Wheel
output you may also want to consider using Monorail DepotIngredients:
4x Iron Frame
16x Kindlevine Extract

s as they can carry more items than the Conveyor Belt MKIIIIngredients:
1x Electric Motor
10x Atlantum Ingot
10x Conveyor Belt MKII
.
Having a crush on.... - The Archive [Strata 13]
9.1 content_copy On Strata 13 you will unlock the CrusherIngredients:
3x Actuator
4x Thresher MKII
12x Sensor Block
- you can actually get a lot of these for free by scanning.
I would immediately use them in Sierra to sink the produced Sesamite SandIngredients:
3x Sand
3x Sesamite Powder

.
They will produce Sesamite PowderIngredients:
12x Sesamite Powder
36x Kindlevine Extract



and Accumulation ChargeNo Ingredients (you need AccumulatorIngredients:
20x Copper Frame
20x Electrical Components
20x Kindlevine Extract
s to store this) which is your only automated source of power within Sierra.
Later on you will unlock more complicated loops that produce even more power.
The way this energy production works is that after continuous usage of the same recipe, a multiplier will grow.
This will make it so that one CrusherIngredients:
3x Actuator
4x Thresher MKII
12x Sensor Block
can eventually out produce the expensive 4000 kW demand.
With the regular Sesamite SandIngredients:
3x Sand
3x Sesamite Powder

, I would recommend sending this down to the Stratas below Sierra to be smelted into GlassIngredients:
60x Sand
(which is useful for Sensor BlockIngredients:
8x Relay Circuit
18x Carbon Frame
45x Glass
s).

Click Image to enlarge
9.2 content_copy Scrap OreIngredients:
1x Condensed Scrap Ore
is also an interesting puzzle I would recommend figuring out for yourself first.
This is basically your source of Gold OreIngredients:
120x Shiverthorn Extract
250x Scrap Ore

and you will need this for Research Core 590NM (Yellow)Ingredients:
10x Gold Ingot
10x Sesamite Ingot
12x Research Core 520NM (Green)
s later on.
The challenge is that Scrap OreIngredients:
1x Condensed Scrap Ore
on its own will break down within the CrusherIngredients:
3x Actuator
4x Thresher MKII
12x Sensor Block
, but you need to mix it with Sesamite PowderIngredients:
12x Sesamite Powder
36x Kindlevine Extract



or Shiverthorn CoolantIngredients:
1x Iron Components
2x Shiverthorn Extract
6x Limestone


to produce Gold OreIngredients:
120x Shiverthorn Extract
250x Scrap Ore

.
Sesamite PowderIngredients:
12x Sesamite Powder
36x Kindlevine Extract



has a higher yield of gold, but Shiverthorn CoolantIngredients:
1x Iron Components
2x Shiverthorn Extract
6x Limestone


has good by-products in Atlantum SlabIngredients:
2x Atlantum Chunk

s and Steel SlabIngredients:
25x Steel Ingot


s which are also in high demand for Carbon FrameIngredients:
4x Steel Frame
6x Carbon Powder Brick
8x Copper Frame

s and Research Core 520NM (Green)Ingredients:
6x Relay Circuit
12x Electric Motor
12x Research Core 480NM (Blue)
s.
The way the CrusherIngredients:
3x Actuator
4x Thresher MKII
12x Sensor Block
works is that it can actually run multiple recipes at once.
This is unlike the ThresherIngredients:
5x Copper Frame
5x Iron Components
5x Mechanical Components
which will lock itself into a recipe until all products are emptied.
I would recommend using the Long Stack InserterNo Ingredients to organise the inputs and outputs.
9.3 content_copy Maybe you realised you're Sand PumpIngredients:
2x Actuator
8x Gearbox
16x Water Wheel
s aren't as efficient as in the last Strata.
This is based on a increasing sand-refill-rate for every Sierra-Strata.
So it's stronly recomended to upgrade your Biobrick Diesel (Unrefined)Ingredients:
4x Shiverthorn Coolant
10x Biobrick


-Production to get even more Biobrick Diesel (Pure)No Ingredients to fuel all your used and following Sand PumpIngredients:
2x Actuator
8x Gearbox
16x Water Wheel
s.
Show what you can - The Laboratory [Strata 14]
10.1 content_copy Strata 14 is the hardest Strata in the whole Game - if your factory dosn't run pretty smooth so far, producing tons of Biobrick Diesel (Pure)No Ingredients and getting rid of all the Sesamite SandIngredients:
3x Sand
3x Sesamite Powder

,
you won't have any chance to beat this level!
You will need at least 24 Sand PumpIngredients:
2x Actuator
8x Gearbox
16x Water Wheel
s to stop the Sesamite SandIngredients:
3x Sand
3x Sesamite Powder

, and even more to lower the sand-level.
Additional you need ton's of Excavator Bit VIIngredients:
1x Excavator Bit V
4x Actuator
100x Carbon Frame
to reach the next Strata - so it's a good time to upgrade your factory.

Click Image to enlarge
10.2 content_copy Eventually, you will unlock sesamite farming and this has interesting loops of its own.
There are no sesamite plants in Sierra, you will have to handcraft them.
Luckily, there is a loop you can use that not only gives infinite Sesamite SeedIngredients:
2x Kindlevine Seed
2x Shiverthorn Seed
20x Sesamite Powder
s, it actually produces infinite Kindlevine SeedNo Ingredients and Shiverthorn SeedIngredients:
1x Universal Seed Pod
14x Shiverthorn Extract
21x Atlantum Powder
.
The solution is to use the Unstable Seed PodIngredients:
4x Universal Seed Pod
100x Sesamite Powder
s, but the alternative recipe with Sesamite SeedIngredients:
2x Kindlevine Seed
2x Shiverthorn Seed
20x Sesamite Powder
.
It will require an initial set up cost, however the ingredients Sesamite StemsNo Ingredients, Carbon Powder BrickIngredients:
500x Carbon Powder
s and Sesamite PowderIngredients:
12x Sesamite Powder
36x Kindlevine Extract



are all easily obtained.
32 Sesamite SeedIngredients:
2x Kindlevine Seed
2x Shiverthorn Seed
20x Sesamite Powder
s will produce 4 Universal Seed PodIngredients:
2x Carbon Powder Brick
2x Sesamite Stems
32x Sesamite Seed





( Assembler MKIIIngredients:
2x Electric Motor
2x Relay Circuit
2x Assembler
) and this set can be converted into a set of 4 Unstable Seed PodIngredients:
4x Universal Seed Pod
100x Sesamite Powder
s.
Each Unstable Seed PodIngredients:
4x Universal Seed Pod
100x Sesamite Powder
can then be threshed, producing 20 Kindlevine SeedNo Ingredientss and Shiverthorn SeedIngredients:
1x Universal Seed Pod
14x Shiverthorn Extract
21x Atlantum Powder
s.
To close the loop, you can craft these back into 80 Sesamite SeedIngredients:
2x Kindlevine Seed
2x Shiverthorn Seed
20x Sesamite Powder
s for a profit of 48.
You can continue running this loop until you have all the Sesamite SeedIngredients:
2x Kindlevine Seed
2x Shiverthorn Seed
20x Sesamite Powder
s you need or even use this to build your kindlevine and shiverthorn numbers and finally build the "farm" SPARKS always wanted.
On the home straight - Mech and ??? [Strata 15]
11.1 content_copy To reach Strata 16 you need the final tier of Excavator Bit VIIIngredients:
1x Excavator Bit VI
20x Sesamite Ingot
32x Sensor Block
, located in Strata 15,
but hey - you've done it so far, that shouldn't be a problem.
Just relax and let your factory do the rest.

Click Image to enlarge
11.2 content_copy These are the key loops you will need to progress through all Sierra Stratas and into the endgame.
Eventually, you will unlock core clustering.
Every unused Research Core 590NM (Yellow)Ingredients:
10x Gold Ingot
10x Sesamite Ingot
12x Research Core 520NM (Green)
placed in the Core ComposerIngredients:
10x Mechanical Components
20x Iron Frame
50x Electrical Components
will contribute towards 1 core cluster and each core cluster provides an (additive) percentage boost to your production.


The rest I will leave to you to figure out and enjoy uncovering the final in game story!
How to use this game guide / General notes
Fundamentally:
The purpose of this guide is not to give a step by step list of things to do in order to beat the game.
The main purpose is to provide some key goals to work towards, some key calculations that may be useful and a guide on how to use each machine.
Before we begin, here are some key terms and what they mean:

Main Bus:
In electrical circuits a bus is used as the main line where data can be transmitted.
A bus in Techtonica follows a similar principle, this is the main line to transfer all your resources across your factory.

Balancers:
This is a belt set up used to ensure equal resource distribution across each lane.

Mall:
This is a factory set up where you automate every item in the game.
The idea is to visit the "mall" when you need something, kind of like shopping.

Stratas:
Techtonica is a unique factory game in that it not only takes place underground, it also takes place across several levels or "strata" reacheable by usingh the Elevator.
As a result, this guide will be split up into three phases based on the available unlocks and strata.

Gaunter